Sunday, March 22, 2015

Subsurface Scattering and Skin Bump Mapping

Previews (looks better in game):
http://i.imgur.com/PJz3svH.png
http://i.imgur.com/bTQm8r9.png
http://i.imgur.com/IJzApmn.png


I've been messing around with subsurface scattering, skin bump mapping, and specular lighting for an oiled up look :D
Do you think its an improvement over the old skin?  I'm still trying to tweak the SSS settings to make it look better.

Demo:
https://www.mediafire.com/?jbk5w6msq9oamkf

Reddit Post

Friday, March 13, 2015

Waifu Simulator v.3


Please consider donating on the right, I make these games and demos in my free time!

Download (fixed link)
http://www.mediafire.com/download/q3l138iq57v3oy0/WaifuSimulator_v.3.rar

Now with realtime physics, 3D audio, a new animation, and 2 new models.

In order to keep the game small, manageable, and evolving, I think I'll start votes here on my blog for model and animation eliminations.  You vote for who you want to get the cut, then when I add a new model the one with most votes will be removed.  Some models I may not put up on the vote though, like any custom commissions I may want to keep in there.  I may have to remove a model to add another animation also, due to memory constraints.  At least until I transition to Unity 5.


Reddit Post

Tuesday, March 3, 2015

HeadLookController with Auto Bone Finding

I updated the HeadLookController script to automatically find the bones/joints in MMD models, so you don't have to set them yourself.

Check it out on vrtitties:
http://vrtitties.com/forum/index.php?topic=108.msg1669#msg1669